Arcade sports games are their own breed. It takes a different kind of game to get people to pull another quarter from their pocket than it does to get them to remain on the couch for an extra 30 minutes playing a typical console sports game. Normally, developers recognize this distinction and tailor their games to the audience and setting that they're intended for. But with Sega's Virtua Striker 2002 for the GameCube, it's hard to tell just which gaming environment the designers had in mind for the game. The management options are incredibly deep. Despite the lack of any sort of formal license, Virtua Striker 2002 has plenty of gameplay modes with enough depth to compete with any soccer simulation on the market.
New to the series is the 'road to the international cup' mode, in which you take over every last detail of running a soccer club. You can hold a training camp, where you train each player individually according to his position and then create a schedule that includes all the friendly matches you need to prepare your team for tournament play. You'll also have a budget to manage, so determining the right time to take on overseas matches is integral to your team's success. The schedule lasts for four years, so there's plenty of time to get your team ready. In this respect, Virtua Striker 2002 is very much like a soccer management simulation.
In fact, soccer junkies may enjoy just sitting back, simulating all the games, and examining how different coaching strategies and practice techniques affect the team's on-field performance. In addition to the extremely deep international cup mode, Virtua Striker 2002 has plenty of other gameplay options to keep you busy.
You can enter leagues with up to 32 humans and take part in or construct customizable tournaments, where the teams are sorted into brackets. There's even a ranking mode in which you take on the computer and are scored based on your performance.
However, the multiplayer mode supports just two players, and even then, it's impossible for both players to play cooperatively on the same team. This cuts into the game's long-term replay value considerably. Regardless of which gameplay mode you choose, most of the gameplay parameters are adjustable, such as offsides, penalties, and timekeeping. Save for its anemic multiplayer modes, Virtua Striker 2002 has plenty of gameplay options to keep you busy. Unfortunately, its poor gameplay renders all of these modes nearly worthless. Unfortunately, the gameplay is simplistic and unbalanced. Considering the Virtua Striker franchise was born in the arcades, it comes as little surprise that the gameplay involves just three buttons.
But no one would guess that so little can be done with them. On offense, you have a long pass button, a short pass button, and a shoot button. There are no dekes or special moves to perform, there is no sprint option, and advanced passing techniques like give-and-gos are nowhere to be found. On defense, slide tackles are the only controllable action, and the computer automatically decides which kind of tackle is performed based upon your player's position relative to the ball and the opposing player. Because the offensive player has no move to counter the slide tackle, games quickly boil down to one steal after another.
It's not out of the ordinary for each team to have more than 40 steals per match. If there were at least one offensive move to balance the slide tackle, the gameplay would be passable, but there isn't, and games quickly become a ridiculously repetitive cycle of steals. There's no flow to the gameplay at all, and getting off a pass becomes nearly impossible. Making any sort of an accurate pass is out of the question because you do not have the time to do so. There are nine different stadiums in the game.
Making matters worse, on defense, the computer automatically switches players for you. While you eventually learn to anticipate the computer's player switching, the option to perform this action yourself is a prerequisite of any sports game. Virtua Striker 2002 does have on-the-fly formation and strategy changes, but this is a small consolation when the core gameplay is so poor.
The game plays itself most of the time and will appeal to only those who like to make managerial moves and see how they pan out on the pitch. Virtua Striker 2002's graphics make the game look fairly impressive superficially, but that's a double-edged sword because the visuals could also swindle someone into purchasing the game. At any rate, players on the field animate with a nice fluidity, and their momentum-based movements look believable enough.
Virtua Striker 4 Iso
There's a variety of slide tackles in the game, though more offensive moves would be a welcome addition. But other animations, like players arguing a call, celebrating a goal, or falling down after a slide tackle, appear awkward. The game also lacks any sort of small details, like changing weather conditions or the ability to view replays whenever you choose. When the computer does show a replay on its own, you're able to see single blades of grass being kicked into the air and relatively detailed character models. There are nine different stadiums included in the game, and they provide a good variety of environments, but the pitch does not get chewed up as the match progresses, and you won't see any shadows from the top of the stadium on the field because the lighting in the game has been faked.
For those with high-definition televisions, Virtua Striker 2002 displays in a nice 480p progressive-scan mode, but its graphics still can't save it from its poor gameplay. The goal celebrations aren't very exciting. With no play-by-play announcing and subdued crowd noise, Virtua Striker 2002 won't be turning any heads with its auditory experience. A lack of sound can be forgiven in the arcade, where it's impossible to hear anyway, but at home, this omission can make the game seem stale and impersonal. Other ambient sound effects, like player taunts, individual cheers from the crowd, or team-specific chants, are also absent. Considering how important the crowd is to international soccer, this is a glaring omission. Though the game plays in Dolby Surround, the audio in Virtua Striker 2002 does no more than the bare minimum to get.
Virtua Striker 2002 is more of a self-running soccer simulator than a soccer game. The computer takes care of the majority of the controls, and the lack of any sort of offensive maneuvers makes the game unbalanced and leaches the fun from it. If you're the type of player who likes to tinker with player attributes, team strategies, and formations, then you might want to give Virtua Striker 2002 a rental and see if it's for you.
But the rest of you should stay far away from this one-you would do better to pick up EA's FIFA game for simulation-style soccer or Sega's own Soccer Slam for arcade footie action.
All Consoles. 3DO. Atari 2600. Atari 5200. Atari 7800. Atari Jaguar. Atari Lynx.
Coleco Colecovision. Dreamcast.
Game Gear. Gameboy / Color. Gameboy Advance. GameCube. GCE Vectrex. MAME. Mattel Intellivision.
Memotech MTX512. MGT Sam Coupe.
MSX1. MSX2. Neo Geo. Neo Geo CD.
Neo Geo Pocket. Nintendo.
Nintendo 64. Nintendo DS. PC-Engine. PlayStation. PlayStation 2.
PSP. Sega CD. Sega Genesis. Sega Master System.
Sega Saturn. Super Nintendo. TurboGrafx-16. WonderSwan / Color Search.
There are no markings on the driver that I found other than a sticker (covering another identical sticker) which read 'M21WN-09 08OHM711B'. Duntech sovereign 2001. The cone fabric and foam is different and the dust cap is smoother and less spherical than the others. Pryso, I completely agree. But I would not bother replacing the surround on one driver that didn't match the other three. I pulled the drivers which appear to be the same except that one looks much older and possibly was not reconed (assuming the other three were) or was possibly a 'used' replacement.
Virtua Striker 2002 / February 14, 2002 May 20, 2002 May 24, 20024 Playable, See also. Virtua Striker 2002 also known as Virtua Striker 3 ver. 2002 is an arcade-style soccer video game by Sega. Virtua Striker 3 was released for the NAOMI 2; subsequent installments (Virtua Striker 2002 and Virtua Striker 4) use the GameCube-based Triforce hardware.
There is an unlockable team called FC Sonic. This team is made up of Sonic, Tails, Knuckles, Amy, Dr. Eggman, four Neutral Chao, a Dark Chao, and a Hero Chao. Contents. Problems Inaccurate FPS display FPS and VPS on dual-core processors is not 100% accurate (in some parts of the game). GFX FIFO Error Dolphin may crash while playing Virtua Striker 2002 and give you a 'GFX FIFO' error. To remedy this, enable single-core.
Configuration No configuration changes are known to affect compatibility for this title. Version Compatibility The graph below charts the compatibility with Virtua Striker 2002 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred. Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.
Testing This title has been tested on the environments listed below: Test Entries Revision OS Version CPU GPU Result Tester Windows 7 Intel Core i5-2500K @ 4.4GHz AMD Radeon 6870 Framerate drops throughout the game, not consistent Windows 7 Intel Core i5-2500K @ 4.4GHz AMD Radeon 6870 Framerate issue resolved, no drops and runs smooth Windows 8.1 Intel Pentium G3258 @ 4.1GHz AMD Radeon R9 290 Virtua Striker 3(PAL region) has no issues Gameplay Videos.
Contents. History The main series includes:.
Pansat usa. Virtua Striker (1994). Virtua Striker 2 (1997). Virtua Striker 2 ver. '98 (update, 1998).
Virtua Striker 2 ver. '99 (update, 1999).
Virtua Striker 2 ver. '99.1 (update, 1999). Virtua Striker 2 ver. 2000 (update, 2000). Virtua Striker 2 ver. 2000.1 ( port; 2000).
Virtua Striker 3 (2001). Virtua Striker 3 ver. 2002 ( port; 2002). Virtua Striker 2002 (2002). Virtua Striker 4 (2005).
Virtua Striker 4 ver. 2006 (2006) The original Virtua Striker game received and ports, distributed respectively through and, in February 2013, exclusively for Japan. Overview The original Virtua Striker used Sega's hardware. The Virtua Striker 2 series run on, with the exception of Virtua Striker 2 ver.
2000, which appeared on the -based system. Virtua Striker 3 was released for the NAOMI 2; subsequent installments ( Virtua Striker 2002 and Virtua Striker 4) use the -based hardware. Virtua Striker 4 adds a card system and syncing, allowing players to configure strategies and formations on the move. The series has been ported to on two occasions: Virtua Striker 2 for the (released in and as Virtua Striker 2 ver. 2000.1) and Virtua Striker 2002 for the ( Virtua Striker 3 ver.
2002 in Japan). Virtua Striker was also featured as a minigame in Sega's -based game,. The first two games of the series (counting also the Virtua Striker 2 revisions) feature a hidden team called FC Sega, made up of the game's developing staff, which always faces the player's team in special matches after the player wins the final match, and can be selected through a special cheat code. Virtua Striker 2 ver.
2000, as well as its home version, ver. 2000.1, features two other hidden teams in addition to FC Sega: MVP Yukichan and Royal MVP Genki, which both consist of strange, cartoonish characters. The original team selection BGM from the first game also exists, and can be heard through a special code. In Virtua Striker 3 and the GameCube port, ver.
2002, there is an unlockable team called FC Sonic. This team is made up of, (who plays goalkeeper), four Neutral, and has Sonic's creator, as manager. Virtua Striker 4 released on the arcade platform in 2005, and was updated in 2006. It had online play with. Reception A critic for applauded the original Virtua Striker as both 'excellent to play and watch.' He cited the smooth and accurate control, realistic player moves, camera which consistently zooms in or out to the perfect frame at every moment of play, 'gorgeous' texture-mapped players and backgrounds, and realistically strong defense. He gave it four out of five stars.
References.
All Consoles. 3DO.
Atari 2600. Atari 5200. Atari 7800. Atari Jaguar. Atari Lynx. Coleco Colecovision.
Dreamcast. Game Gear.
Gameboy / Color. Gameboy Advance. GameCube. GCE Vectrex. MAME. Mattel Intellivision.
Memotech MTX512. MGT Sam Coupe. MSX1. MSX2.
Neo Geo. Neo Geo CD. Neo Geo Pocket.
Nintendo. Nintendo 64. Nintendo DS. PC-Engine. PlayStation.
PlayStation 2. PSP. Sega CD. Sega Genesis. Sega Master System.
Sega Saturn. Super Nintendo. TurboGrafx-16. WonderSwan / Color Search.
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